3D CONCEPT VISUALIZATION
for Innovators and Educators
Case Studies
Curriculum Vitae
Creative Annex
These items represent creative pursuits spanning fine art, 3D concept visualization, computer game design, instructional media research and development, and professional association presentations.
Consulting
Innovation Consulting is conversation and discussion encompassing problem discovery, concept design, prototype development, and experience analysis. Discussions are correspondence, live presentation, and documentation. During prototyping, work hours accumulate for 2D drawing, 3D modeling, interaction design, computer programming, platform testing, and mockup fabrication.
The U.S. Patent and Trademark Office tell us that digital prototypes can be proof of reduction to practice. They also tell us that ideas have no value, but their expression does. If you ask a designer to express an idea for you absent a contract, then the designer owns the work product. If you ask a designer to express an idea referencing your notes and drawings, then co-ownership is negotiable.
Bear in mind, inventions are patentable only when they are non-obvious, and only with sufficient disclosure of sketchbooks, plans, schematics, renderings, 3D models, CAD files, and computer programs. Applications for design patents need intensive prior art analysis.
Innovating is the opposite of a group cognitive process like brainstorming. Forced collaboration and timeboxing negatively impact innovator performance. Design thinking draws on abductive reasoning, practical domain knowledge, dynamic intuition, and spatial ability to mentally visualize problems and iterate solutions.
With classical training in fine art, I made innovative sculpture in college. In anĀ early career as a computer game designer, my contributions led to unit sales in the millions for my employers. During a middle career at a state university, I taught photography, mentored faculty and students in 3D concept visualization, and I invented immersive virtual reality teaching and learning environments. In my late career, I'm an Innovation Consultant and An Artist In Virtual Worlds.